Whether you freelance or work in-house, there’s a constant pressure to better articulate your ideas, intrigue your audience, make fewer errors, and—of course—use your time more efficiently.
Thankfully (or unfortunately?) there are about two billion tools out there that all promise to help you improve your writing. But which ones will really make a difference? Which ones are actually worth your time and attention—not to mention your money?
Apple might start to converge iOS and macOS in a big way next year by letting developers create a single app that runs across both platforms. Bloomberg reports that Apple is planning to let developers create apps that will adjust to whichever platform they’re running on, so that they’ll support touch input on an iPhone or an iPad and mouse and trackpad input on a Mac.
The report notes that plans could always change, but it sounds like the combined apps could become available next year. If so, they’d likely be announced in June at Apple’s Worldwide Developers Conference and then introduced in the fall, when new versions of iOS and macOS typically ship.
Though Apple is far from the first to attempt such a crossover, the move would still be a very big deal. While the Mac has its share of very good apps, iOS is by far the more vibrant ecosystem. By letting developers create for two platforms at once, Apple can potentially make it easier and faster for updates and new apps to arrive on the Mac.
The really big open question is how all of this will work. It isn’t clear whether this means that macOS will emulate portions of iOS, or if developers will still largely have to code two separate apps. The closer the two platforms are, the easier it’ll be for developers — but the bigger the risk of users on one platform getting an interface that feels like it was designed for other types of input.
Microsoft has been trying this exact same thing with Universal Windows Platform apps for a while now, allowing developers to create apps that run across Windows, Windows phones, the Xbox, HoloLens, and even the Surface Hub. This has had limited success, in part because there’s always going to be one or more platforms that developers just don’t care to serve. Google has started going down the same road, bringing Android apps over to Chrome OS.
(Via The Verge – All Posts)
Apple has announced its Best of 2017 apps and games, this year utilizing the Today cards in the iOS 11 App Store to feature the winners. Apple says its app of the year for iPhone is Calm, a meditation and sleep app, and Splitter Critters is 2017’s iPhone game of the year. Apple says the title ‘radiates imagination and originality’.
Finally found my notes and text app?
This has been a VERY long road that has taken in testing, adopting (and then ditching):
- Apple Notes
And yet, here I am, back (for the long term this time) with Ulysses
What has changed?
In short, Sync – That is what has changed… In the past, the work around of using Ulysses on a desktop and Daedalus on iOS to get notes onto both platforms was a whole bag of hurt.
Well, I am pleased to say that that issues is no longer here – Ulysses for both Mac and iOS (Phone and iPad) sync seamlessly, using iCloud sync.
Moving from Notes
Apple notes has improved massively in the past 6-9 months – Good functionality, great sync – Basically, it is now an option.
But for me, Ulysses still feels like another level of “pro” app – and the fact that there is now a way to import from both Evernote and Apple Notes directly into Ulysses means that the transition for most people should be a painless experience.
Last week, for about three days, the macOS video transcoding app HandBrake was compromised. One of the two download servers for HandBrake was serving up a special malware-infested version of the app, that, when launched, would essentially give hackers remote control of your computer.