New mid-engined 2022 Jaguar F-Type to rival McLaren

Jaguar F-Type successor, which could be called J-Type, will feature a mid-engine layout and hybrid tech. A full EV model could also follow
Jaguar f type front watermarked
The successor to the Jaguar F-Type will embrace hybrid technology and go mid-engined when it launches around 2022, Auto Express can exclusively reveal. And further down the line, Jag could launch a fully-electric version to rival the forthcoming Porsche Taycan.

Development work on the F-Type’s successor is under way, with engineers devising a plan that will transform the model into the brand’s halo product to compete with McLaren and Audi Sport.

• Best sports cars on sale right now

Central to the plan and favoured by engineers is the shift from a front to mid-engined layout for the performance car. According to high-ranking technicians working on the project, the Honda NSX is being used as a benchmark for the next-generation Jaguar model, because key to the car’s armoury will be the use of hybrid technology to boost performance.


Jaguar f type rear watermarked
Although it will be a replacement for the current F-Type, the new product is likely to bear little resemblance to the existing car. The switch to a mid-engined layout will enable Jaguar to be more daring with the proportions; the long bonnet and cab- rearward design of the current F-Type will make way for a lower, sleeker overall look, previewed in our exclusive images.

The mechanical make-up of the car is yet to be finalised, but it’s expected that at least two electric motors, one on each axle to give four-wheel drive, will supplement a mid-mounted V6 engine. If it is to be competitive, a power figure upwards of 550bhp is likely, placing it among competitors such as the McLaren 570S and Audi R8.

It will be only the second mid-engined car in Jaguar’s 83-year history, following on from the XJ220 of the nineties. The firm came close to launching another in 2010 with the C-X75. Developed with Williams Advanced Engineering, the supercar was pitched as a rival for the McLaren P1, but the economic situation at the time concerned Jaguar and the project was axed due to a fear of a lack of return on the company’s investment.

The flexible platform on which the new F-Type will be based will also allow the brand to develop a fully-electric version. Auto Express understands engineers are keeping a close eye on the Taycan project and are keen to build a rival for that car.

Jaguar has much more experience recently with developing electric cars as opposed to mid-engined vehicles. The I-Pace is widely regarded as the best of its kind and is driven by concentric permanent magnet synchronous motors – that means the car’s driveshaft runs through the middle of them – which are designed and built by Jaguar itself.

It’s also possible that by the time the F-Type EV arrives, solid state battery technology, which is being analysed and developed by a host of global car brands, could be ready for production.

Given the extensive changes the F-Type’s successor will undergo, it’s possible Jaguar could rename the model J-Type. The firm applied to trademark the name as recently as last month.

£4.5m Bugatti Divo revealed at Monterey Car Week | Evo

£4.5m Bugatti Divo revealed at Monterey Car Week | Evo:

£4.5m Bugatti Divo revealed at Monterey Car Week
The new Bugatti Divo will be a more focused, aggressive and expensive sibling to the Chiron

The silk sheets have been taken off Bugatti’s new flagship hypercar, the Divo. Although the new Bugatti Divo shares its chassis and powertrain with the Chiron, its all-new bodywork and re-fettled chassis have, according to Bugatti, been designed to make the Divo a sweeter-handling hypercar than the Chiron. Priced at around £4.5million at current exchange rates, the model is limited to 40 units, all of which are already spoken for. 01 bugatti divo f34 elev

One look at the Divo and it’s obvious that it could only be a modern Bugatti. However, compared to the sleek and sophisticated Chiron, the Divo takes a more menacing approach, with all-new carbonfibre bodywork that’s studded with ornate aerodynamic detailing.

The new aesthetic starts with the ‘Bugatti line’. On the Chiron the iconic C-shaped line contains the cabin within its unbroken sweep. On the Divo, however, Bugatti has raised this line to halfway up the door, giving Bugatti’s designers the ability to integrate more complex groundwork aero skirting around the car.

The aggressive aero is most prominent on the front end, where a wider horseshoe grille dominates. The lower, stealthier nose might also initially look like its missing its headlights, but they now reside in a tiny 35mm shadow gap beneath the new daytime running lights, which stretch their way back up the front wings. At the light’s termination points are new 911 GT3 RS-like louvres. 

Moving up and over the cabin, the roof now incorporates a wide but shallow NACA duct, split by a blue-coloured centre seam that recalls the weld seam that defined many historic Bugatti models, such as the Type 57S Atlantic. The carbonfibre that is exposed has been finished with a blue tint in the resin, but owners will be able to specify their own combination of colours.

 The rear design takes a similar approach to the Chiron in having a fairly open tail to release the masses of heat being produced by the powertrain. The biggest design difference is the replacement of the Chiron’s distinctive full-width lightbar (milled from a single, giant piece of aluminium, no less) with a new, 3D-printed mesh that the taillights ‘bleed’ into. The effect is not dissimilar to that on the rear of the Aston Martin Vulcan. The Divo’s rear aero is also less subtle than the Chiron’s, as the wing no longer fully retracts into the rear bodywork. As a result, the new stacked wing is 23 per cent wider, contributing to the extra 90kg of downforce produced by the Divo. Overall weight has been reduced by 35kg compared with the Chiron, although at 1995kg you still wouldn’t call the Divo a lightweight.

Under the new carbonfibre skin is the same 7993cc quad-turbocharged W16 engine, connected to a Ricardo-built dual-clutch automatic gearbox powering all four wheels. Peak power is rated at 1479bhp at 6700rpm, with 1180lb ft of torque available across an astonishingly wide 2000-6000rpm powerband. Bugatti quotes a 0-62mph time of 2.4 seconds, but the top speed is limited to 236mph – because the Divo lacks the ‘Top Speed’ mode that can lift the speed limiter by a further 25mph on the Chiron. 

Inside, much of the Chiron’s interior is carried over. The example picture here features an asymmetrical colour palette of light blue and black Alcantara. There’s a wider use of satin-finish carbonfibre, as well as a dark anodisation on the interior’s usually bright aluminium highlights around the steering wheel and dash.

Although many Divos will doubtlessly live their lives squirrelled away in private collections, all 40 vehicles will be homologated for road use.

Categories Evo

Apple killing “Back to my Mac” in Mojave

There’s bad news for anyone who’s still a fan of Back to My Mac: Apple is killing off this suite of remote-access applications.

The good news is that Apple’s doing so because all the functionality has been supplanted by newer options.
Back to My Mac debuted way back in 2007. It allows users to access files stored on one computer from another. It also offers screen sharing so that a person sitting at one Mac can use their display, keyboard, and mouse to control a remote Mac.

But Apple has been notifying users about the imminent demise of Back to My Mac. It even prepared a support document to help people get ready.

iCloud Drive not Back to My Mac

For accessing files on distant computers, Apple recommends using iCloud Drive with all Macs.
“When you turn on iCloud Drive, your files automatically upload to iCloud, where they’re safely stored and available on all of your devices. Turn on the Desktop and Documents Folders option in iCloud Drive to store them in iCloud too. Now you have access to all of your files, on all devices, any time,” the support document points out.

Screen sharing is still around

One function of Back to My Mac is staying around. Apple assures users “If you have multiple Macs, screen sharing lets you use one Mac to view and control your other Mac remotely. This means you can open, move, and close files and windows, and use apps — even if you’re in another location.”
While Screen sharing is a basic tool. Apple Remote Desktop is available for network administrators who need to maintain large numbers of computers. It’s also often used by teachers to control the Macs in their classrooms.
Back to My Mac is not included in the macOS Mojave beta versions Apple is offering for testing.

Apple and Pixar created a new file format for augmented reality on your phone | Popular Science

Apple and Pixar created a new file format for augmented reality on your phone | Popular Science:

Apple and Pixar created a new file format for augmented reality on your phone

The new USDZ file format will make it easier than ever to look at AR objects in iOS.
Sharing photos and videos on a computer or a smartphone is, for the most part, pretty easy. File formats like JPG and PNG for still photos, and MOV for videos, display just as intended on pretty much any device. Now that augmented, and even virtual reality are gaining popularity, device and software makers are looking to standardize the way we share three-dimensional models for use in various apps. We know how to share a photo or video of a globe, but how do we share an interactive model of it?

At its WWDC conference earlier this month, Apple announced that it has teamed up with Pixar to develop a new file format called USDZ, which the upcoming iOS 12 operating system will natively support. It was a small piece of the presentation, but this kind of standardization will be increasingly important as AR gains traction with users.

What is USDZ?

USD stands for Universal Scene Description, and it’s a file format that’s fundamental to Pixar’s 3D animation process. You can read the technical classifications for USD here, but it’s essentially a way for content creators to code 3D objects and package-save them with enough information about things like geometry and shading to stay consistent across editing applications.

USDZ takes the concept one step further and packages all the USD elements an application needs to display that 3D object, and combines them into a single, uncompressed zip file. Each USDZ file is an archive full of individual elements that applications can reference in real time to make an object appear on a screen and in augmented reality situations.
Apple ARKit 2 integration
As part of the iOS 12 release later this year, Apple is introducing the updated version of its augmented reality platform, ARKit. It has some interesting features, including the ability for multiple users to simultaneously view the same augmented reality scene from different angles at the same time for things like catapult battles and collaborative learning. But, it will also include native support for USDZ files.

If you’re part of the Apple Developer’s program and you’re trying out iOS 12, you can go to this link and find a collection of USDZ objects to interact with using Apple’s AR Quick Look. Once you download the object, you can virtually place it in the scene in front of you, like you can with typical AR apps like Ikea’s Place app, which lets you drop virtual furniture into your real-world surroundings using your phone’s camera.

Who can use USDZ?

During the WWDC keynote, Apple announced that it’s partnering with Adobe to integrate the USDZ format into the Creative Cloud apps like the ubiquitous photo editing app Photoshop and its 3D compositing software, Dimension. Adobe’s overall AR creation strategy is called Project Aero.
The fundamental idea is to allow content creators to make 3D objects and allow users in apps and on the web to interact with them in a standardized way across AR-capable devices. In the video above, USDZ is the container that holds the elements that make up the 3D sculpture and allows the iOS device to view it in real time.

What’s the competition look like?

According to Stefano Corazza, head of augmented reality at Adobe, the company is currently working with USDZ as well as a competing format called glTF, which already has support from behemoths like Google, Microsoft, and Facebook.

Corazza says that format is primarily designed for the web and is still working on adding some of the features that are inherent to USDZ right from the outset.

Some other people in the 3D world have concerns about USDZ as well. Apple’s sheer number of iOS devices can make a file format relevant for content creators, even if it’s not the strongest candidate.

Look for it later this year

Whether Apple and Pixar can make the open USDZ standard the go-to format for 3D objects will shake out over time. But, USDZ support will be fully integrated into iOS 12 when it launches later this year. Then, the floodgates for 3D dancing objects will officially open.